•Abstract Factory
–Provide an interface
for creating families of related or dependent objects without specifying their concrete classes
•Builder
–Separate the
construction of a complex object from its representation so that the same construction process can create different
representations
•Factory Method
–Define an interface
for creating an object, but let subclasses decide which class to instantiate
•Prototype
–Specify the kinds of
objects to create using a prototypical instance, and create new objects by copying this prototype
•Singleton
–Ensures a class only
has one instance, and provide a global point of access to it
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